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Added placeholder egg colours to prevent loading errors until I have all the correct colour names implemented. Auto Update Option, Realistic Evolution Toggle, New Chao World Tab (currently has Set Gardens Unlocked option), Settings now stored in config.xml
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Added placeholder items to Chao Colours(to stop errors loading), Completed Chao Texture list, Removed unused Chao Animal Parts. Added toggle to checking for updates(disabled by default). MainMemory: Providing me with information regarding how the Main save calculates it's hash. If you're saving a Main save as a 360/PS3 save, you can choose to append the current save tab to an existing file(360/PS3 saves are an array of multiple saves on a single file).įroody: Tool Creation, offset gathering (primarily main save offsets).įusion ( ) : Some chao offsets obtained from Fusion's chao documentation. For 360/PS3 saves you'll have to rehash and resign the save.
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I'll work on having a toggle to allow more extreme values and also add more values to select in certain combo boxes like texture etc. textures) it may not load correctly (this may cause some errors loading the chao). chao files, useful for duplicating or backing up.Īll save files you load are automatically backed up into the /backups folder.Ĭurrently, if you load a chao save with some extreme values or a value outside of the range of the list I have for possible selections(e.g. Saving to any of the supported platforms from any of the supported platforms, allowing for conversion between platforms.Editing main(emblems, rings, etc.) save files (PC, Gamecube, Xbox 360 & PS3).Editing main data live VIA memory editing on PC (File > Live Editor) (SA2 on Steam supported ).Editing chao live VIA memory editing on PC (File > Live Editor) (SA2 on Steam supported ).Editing chao save files (PC, Gamecube, Xbox 360 & PS3).
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